This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/
I created hair in Ornatrix Maya, then exported it to Alembic and imported it with Groom Plugin.
Shading/texturing/rendering - Unreal Engine 4.26.1
Character, eyelashes, brows were prepared by the client.
Deadline for this hairstyle - 5 days + 3 days to transfer the hair to another character with the different scalp, scale and etc.