Grooming/Lookdev (realtime hair) - UE4 for REPLIKR (2021)

COMMERCIAL PROJECT
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https://www.youtube.com/c/AndrewKrivulya
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This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/

I created hair in Ornatrix Maya, then exported it to Alembic and imported it with Groom Plugin.
Shading/texturing/rendering - Unreal Engine 4.26.1
Character, eyelashes, brows were prepared by the client.
Deadline for this hairstyle - 5 days + 3 days to transfer the hair to another character with the different scalp, scale and etc.
Happy viewing!

Album
Date
March 2, 2021