Ornatrix 9 | 3ds Max: Create Brush Pipeline (Part 3)

In Part 3 of my Introduction to Ornatrix 9 series for 3ds Max, we dive deep into the Create Brush pipeline.
A clean groom starts with perfect guide distribution. In this lesson, I demonstrate why manual placement is obsolete and how to use the Plant Tool combined with Strand Interpolation to mathematically calculate the flow between existing guides. This prevents crossing artifacts and ensures a natural volume.

Key Topics:
- Analyzing Guide Distribution & Density
- The "Plant" Tool: Mathematical Interpolation
- Edit Guides Modifier: "Strand" Mode Secrets
- Layering with Strand Groups (Group 4 isolation)
- Smoothing & Combing Techniques

Hardware Setup:
Simulating and brushing thousands of guides in real-time requires next-gen power.
- Workstation: MSI Titan 18 HX AI
- GPU: NVIDIA GeForce RTX 5090 (24 GB GDDR7)
- CPU: Intel Core Ultra 9 285HX

This setup allows for instant viewport feedback even with heavy modifier stacks.

Date
January 30, 2026