In this episode - I show how to turn regular hair into "sculpt hair" for your mesh in Zbrush - using Ornatrix for Maya.
Personally, I feel more comfortable making them in Ornatrix than in Zbrush - using curves. Because the functionality of Ornatrix allows you to get a lot of things much faster and more convenient.
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Art for cover by MidJourney AI - https://www.midjourney.com/app/