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How to Bypass the 255 CV Limitation in Unreal Engine 5.3 Using Ornatrix in Maya
In this video, I provide a detailed explanation of how to overcome the 255 CV point limit on curves in Unreal Engine (starting from version 5.3) using the capabilities of Ornatrix in Maya. This method enables the creation of complex hairstyles, such as dreadlocks, without compromising quality.
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Best regards,
Andrew Krivulya Charly.