This is my grooming work for DreamWall animation studio.
As a 3D grooming specialist, my role was to create and fine-tune visually realistic hair on 3D character model. For this project, I used Ornatrix in Maya to create hair for the Victor Hugo character.
I also exported my work to Unreal Engine 5, using the Groom Plugin and Ornatrix Alembic Hair.
The task of creating 3D grooming for the Victor Hugo 3D Mapping project was completed within 8 days.
You can see the result of the work on the website - https://en.dreamwall.be/ - when it will be ready.