Hi everyone! I decided to share some behind-the-scenes of my new project.
I jumped into a fresh WIP because I really missed working with complex braids. The story of this hairstyle started spontaneously: I was testing a new tool in Ornatrix, and an unusual braid appeared on the screen. I liked it so much that it became the starting point for the entire concept.
Right now, it’s an early stage of exploring a fantasy look for MetaHuman. I’m intentionally stepping away from canons and realism to fully focus on finding a unique shape and idea.
I’m working with Ornatrix (Maya) and Unreal Engine. The process is in full swing: I’m searching for a balance of volume and color while fighting off technical issues in UE. I plan to share all the adventures and bugs in a separate “dev diary” on YouTube.
I’ll be really glad for your support, reposts, and comments. Your activity is the best motivation!
https://www.youtube.com/shorts/uxPredLFi10


































































