Comander WIP 02.05.2024. Custom Metahuman UE5

Work In Progress / 02 May 2024

Transferred the mustache and beard to Unreal Engine 5. Converted project to Unreal Engine 5.4

VIDEO





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Comander WIP 19.04.2024. Custom Metahuman UE5

Work In Progress / 23 April 2024

Continuing to work on bringing Commander into Unreal Engine using Metahuman Creator. I've already transferred the hairstyle, but it still needs some refinement.

Video - https://www.youtube.com/shorts/7HcZm2dzP6I



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Comander WIP 18.04.2024. Custom Metahuman UE5 #shorts

Work In Progress / 19 April 2024

I've started creating a Custom Metahuman for Commander in Unreal Engine 5, and then I'll transfer the hairstyle. I'm recording the whole process.

I can't upload shorts video here, so you can watch it by this LINK


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WIP 05 - 3D Grooming for "Commander" (Collaboration with Samir Mir)

Work In Progress / 02 February 2024

WIP 05 - 3D Grooming for "Commander" (Collaboration with Samir Mir)

I posted WIP 04 - a year ago... And now, I finally got to WIP 05.  This is not the final version and of course - there is still a lot of work to be done on everything. That's why it's still a WIP and not the final work =) 

Added brows and eyelashes

You can watch making of here - already uploaded 18 videos there

Also, you can check Samir Mir renders:

Happy viewing!


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WIP 0009 | 3D grooming for Cute Creature

Work In Progress / 17 June 2023

Update

  • improved the mask on the hands, so that the right paw was with the right fingers
  • improved clamps on right paw (not yet finished)
  • improved overall shape of hair on paws (not yet finished)
  • moved eyes closer to the paws to make them look more comical.
  • improved the overall shape of the quiff (not yet finished).
  • improved the overall shape of the base fur on the body and head (not yet finished)
  • improved whiskers



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WIP 0008 | Cute fluffy Creature

Work In Progress / 10 June 2023

I did a little more work on the arms. Mostly all the effort went to the left one. Still have a lot of work to do, but decided to share so you don't forget about me =)
Happy viewing and have a great day!



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WIP 0007 - Fluffy Creature - Ornatrix | Redshift

Work In Progress / 30 May 2023

Started working on the leg details. There's still work to be done, but thought I'd post it so you don't forget me=)

Previous WIP


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WIP 0006 - Fluffy Creature - Ornatrix | Redshift

Work In Progress / 16 May 2023

New creature from my "The Forester world"



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WIP 04 - Grooming for "Commander" (Collaboration with Samir Mir)

Work In Progress / 24 December 2022

I posted WIP 03 - a year ago... Then the war came... And now, I finally got to WIP 04. In spite of the blackout, I managed to do at least something and I'm in a hurry to share it with you. The process of creating the beard and mustache is already recorded and will be posted on the streaming video soon. This is not the final version and of course - there is still a lot of work to be done on everything. That's why it's still a WIP and not the final work =) Happy viewing! Merry Xmas and Happy Holidays!

WIP_04_SAMIR_GENERAL

- did a basic shape of sideburns and beard

- did a basic mustache shape.


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WIP 03 - Grooming for "Commander" (Collaboration with Samir Mir) - Dec 4, 2021

Work In Progress / 04 December 2021

WIP_03_SAMIR_GENERAL


- Fixed the protruding horn. I didn't like the transition from the skin to that area, it looked unnatural. Made a more natural transition. 

- Improved the right side and the left side 

- Improved the front view. Added a little chaos.

- Added a little variety to the hair color

- improved the sideburns, made them shaggier.

I didn't have time to do much, since I'm busy with my main job and I do it in my spare time. But still - better something than nothing. 

Also, you can check Samir Mir renders:

https://www.artstation.com/samir_mir

Happy viewing!


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